﻿
namespace Irrlicht.Net.Scene
{
    public enum AnimationTypes
    {
        Stand = 0,
        Run = 1,
        Attack = 2,
        PainA = 3,
        PainB = 4,
        PainC = 5,
        Jump = 6,
        Flip = 7,
        Salute = 8,
        Fallback = 9,
        Wave = 10,
        Point = 11,
        CrouchStand = 12,
        CrouchWalk = 13,
        CrouchAttack = 14,
        CrouchPain = 15,
        CrouchDeath = 16,
        DeathFallBack = 17,
        DeathFallForward = 18,
        DeathFallBackSlow = 19,
        Boom = 20,
        Count = 21,
    };
}
